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After the latest update my save file crashes


Zyllar
  • Branch: Live Branch Version: Windows Fixed

ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index

System.Collections.Generic.List`1[T].get_Item (System.Int32 index) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
Artable.OnCompleteWork (WorkerBase worker) (at /home/build/workspace/game/Assets/scripts/components/Artable.cs:113)
Workable.CompleteWork (WorkerBase worker) (at /home/build/workspace/game/Assets/scripts/components/Workable.cs:541)
StandardWorker.CompleteWork () (at /home/build/workspace/game/Assets/scripts/components/StandardWorker.cs:125)
StandardWorker.Work (System.Single dt) (at /home/build/workspace/game/Assets/scripts/components/StandardWorker.cs:171)
GameStateMachine`4+State+<>c__DisplayClass92_0[StateMachineType,StateMachineInstanceType,MasterType,DefType].<ToggleWork>b__1 (StateMachineInstanceType smi, System.Single dt) (at /home/build/workspace/game/Assets/scripts/ai/statemachine/GameStateMachine.cs:2454)
BucketUpdater`1[DataType].Update (DataType data, System.Single dt) (at /home/build/workspace/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:96)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at /home/build/workspace/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:79)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at /home/build/workspace/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:152)
StateMachineUpdater.AdvanceOneSimSubTick () (at /home/build/workspace/game/Assets/Plugins/Klei/util/StateMachineUpdater.cs:244)
Game.SimEveryTick (System.Single dt) (at /home/build/workspace/game/Assets/scripts/game/Game.cs:1481)
Game.Update () (at /home/build/workspace/game/Assets/scripts/game/Game.cs:1456)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object) (at /home/build/workspace/game/Assets/scripts/game/Game.cs:38)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)

Build: U56-673034-SCRPD


Steps to Reproduce

after the update after a minute or so the game crashes

Dino Land.sav

  • Like 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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