When my duplicants construct or deconstruct pipes(gas or liquid), lag is created.
normal
construct pipes
The large number of pipes won more in the tournament.
It may have something to do with the pressure inside the pipe.
When constructing a new pipe or deconstructing an existing pipe,
the action make my CPU have hardtime.
( recalculate updated paths ? multicore processing error ? )
Maybe it's because my CPU performance is low.
So, I am attaching a save file.
I'd appreciate it if you care even if there's nothing wrong with a good computer.
Steps to Reproduce
load saved file
load saved file
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