When I click on an electrical wire the game crashes and I get this message:
MissingMethodException: Method not found: single .ElectricalUtilityNetwork.GetMaxSafeWattage() PeterHan.PLib.Core.PGameUtils+<>c__8`1[T].<CreateUserMenuHandler>b__8_0 (T target, System.Object ignore) (at <25f4ee8d3d6248f49623f4c58d94aa0b>:0) EventSystem+IntraObjectHandler`1[ComponentType].Trigger (UnityEngine.GameObject gameObject, System.Object eventData) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) EventExtensions.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) UserMenu.AppendToScreen (UnityEngine.GameObject go, UserMenuScreen screen) (at <2dc0f3c9a05e46fc914773ba3282cc6a>:0) UserMenuScreen.Refresh (UnityEngine.GameObject go) (at <2dc0f3c9a05e46fc914773ba3282cc6a>:0) RootMenu.Refresh () (at <2dc0f3c9a05e46fc914773ba3282cc6a>:0) RootMenu.OnSelectObject (System.Object data) (at <2dc0f3c9a05e46fc914773ba3282cc6a>:0) EventSystem+Entry.Invoke (System.Object data) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) EventSystem.Trigger (UnityEngine.GameObject go, System.Int32 hash, System.Object data) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) KMonoBehaviour.Trigger (System.Int32 hash, System.Object data) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) SelectTool.Select (KSelectable new_selected, System.Boolean skipSound) (at <2dc0f3c9a05e46fc914773ba3282cc6a>:0) SelectTool.OnLeftClickDown (UnityEngine.Vector3 cursor_pos) (at <2dc0f3c9a05e46fc914773ba3282cc6a>:0) PlayerController.OnKeyDown (KButtonEvent e) (at <2dc0f3c9a05e46fc914773ba3282cc6a>:0) KInputHandler.HandleKeyDown (KButtonEvent e) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) KInputHandler.HandleKeyDown (KButtonEvent e) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) KInputHandler.HandleEvent (KInputEvent e) (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) KInputController.Dispatch () (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) KInputManager.Dispatch () (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) KInputManager.Update () (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) GameInputManager.Update () (at <f216bcfdd6e24a84ab7fdf9f59adc3af>:0) Global.Update () (at <2dc0f3c9a05e46fc914773ba3282cc6a>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) LogCatcher:UnityEngine.ILogHandler.LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Build: U58-720697-SCRP
Steps to Reproduce
Just click on an electrical wire.
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