Jump to content

Water loss or animation bug.


M29
  • Pending

According to the animation, I am loosing 50% water.

You can see before the right branch and after the right branch that water "bubbles" are 50% less as if it used the right branch even though it does not use it.

(P.S., would be nice to get overlapping system at one point such as "red grid, blue grid, green grid so we can have pipes / wires occupy the same space)

 

Njg11VL.png


Steps to Reproduce
Did not try to reproduce on other scenarios but let's assume it 100% reproducible. 1. pump water right and output it left. 2. have a split branch somewhere. The split branch should output so water do not actually use that branch.



User Feedback


Don't get fixated on the bubbles. That's how literally everyone thinks that their pipe system is hooked to a black hole.

Pay attention to the mass at EVERY pipe segment.
 

Share this comment


Link to comment
Share on other sites

It could help should the game give a visual representation of the amount in the packet (scaling the colored dot, as an example).

Share this comment


Link to comment
Share on other sites

1 hour ago, Masterpintsman said:

It could help should the game give a visual representation of the amount in the packet (scaling the colored dot, as an example).

That would be nice. Like keep the large white circle background but the colored circle scales to the max capacity of the pipe.
 

Share this comment


Link to comment
Share on other sites



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...