There is a bug/regression in the newer versions of the game engine Unity, which leads to key-presses being registered twice on Linux.
So if I type "test" in the game, I get the following output: "tteesstt".
This also messes with moving the game view with the WASD keys, because after about half a second to a second, the additional "keypresses" lock up the movement of the screen, due to too much input. So then you have to release the key, and press again, to scroll a bit further.
This issue is not unique to Oxygen Not Included: other games which use a newer version of Unity have this regression/bug too.
I've managed to find the relevant bug-report on the Unity Issue Tracker:
1. Use Linux distribution. 2. Start Oxygen Not Included preview branch (Expressive update). 3a Start game, try moving around with the WASD keys, note that this only works for a short while. 3b Save the game, input a name, note keypresses are doubled.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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