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Transit tube works when disabled (uses residual charge?)


brucemo
  • Branch: Preview Branch Version: Windows Fixed

The transit tube in the screen shot has been disabled for several cycles.

A dupe just went up it.

Maybe this has to do with residual charge. The tube is not recharging after the dupe used it.

tube.png


Steps to Reproduce
See description.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Changed Status to Fixed

A bug caused all tube entrances to become operational when loading a saved game.

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