Plastic has a thermal conductivity of 913.
In the latest update because of the average thermal (which I'm not complaining about by the way. I loved it), it makes Plastic way too overpowered (even with log-mean).
I have this Ice melting setup and the heat from the bottom was having a really hard time reaching the top when using metal tiles.
I remembered that Plastic have a really high TC and decided to test it. Changed it. Wait some time... and bam! heat! ![]()
Some rebalance needed I think.
If a TC this high is intended for this newest update, then it stays as a suggestion to nerf it on Plastic or buff Metal tiles.
And I'm aware that the SHC of plastic is 10x higher. But I think the result is caused primarily because of the super high TC.
I was not sure whether to post this as suggestion or bug. But since there's a category "Balance" I decided to post it here.
Self explanatory.
-
1
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now