Spice grinder will not generate any kind of errand when certain amount of the required ingredients is loaded.
In the first video we can see that there isn't enough blossom seed in internal storage to trigger a supply(?) errand to top off seed contents. We can see that there's enough to comply with the recipe's requirements of 0.1 blossom seed, however, the operation(?) errand to spice up the food item is not triggered/queued.
The food item will go bad in spice grinder's storage as it will never be processed.
My current suspicion is that the internal storage amounts are not being properly tallied to generate either the spice-the-food-up or refill ingredients operation. Removing the food item did not cause any change as recorded. Swapping spice recipes to toggle the refill action and so on, video is split to skip waiting on dupe tasks:
In the second part, a fresh-uncracked blossom seed is loaded after a recipe change is triggered and now we have operating errands, finally:
Have enough supplies to ensure spice grinder operation.
Check if any spice grinder is stalled. Review internal storage amounts.
Toggle recipes to restock and restore errands...
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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