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Space exposure still shows for natural tiles


Tigin
  • Branch: Live Branch Version: Windows Pending

These statuses were removed for pneumatic door/mesh tiles/air flow tiles recently. I think it would make sense to remove them here too as they are misleading

image.png.98fc1dfe6d5e0cefeeb8b901679cb9a6.png


Steps to Reproduce

see above




User Feedback


Ah naw, don't remove a way of determining where the edge of the world gen backwall is before digging :wilson_cry:

Obligatory shout out to XKCD Workflow.

Edited by myxal
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Seconded, natural tile that lacks the safety net of backwall/drywall does have that fun space exposure that lets us plan ahead. I vote for it being a valid notification.

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To be fair, hunting for the space exposure status in the info cards does feel like a kludge. It's tolerable with natural blocks, not so much with finished builds (and it was even worse before the fix for airflow/mesh/doors... oh the amount of LH2 I've wasted)

Would be nice to have something dedicated to displaying space exposure. Maybe a "special" filter in the material overlay? Highlight space exposure, void, and maybe neutronium. Unless of course, the player was never meant to know which cells were space-exposed before digging...

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