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"RtlLookupFunctionEntry returned NULL function" with RivaTuner


Czupak
  • Branch: Preview Branch Version: Steam Pending

I've got it solved, but I'm describing the issue so that one might find the solution, having a similar problem.

I used to have this problem while I was participating in Steam Beta. Game was crashing on startup. Log stated:

<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Crash!!!
(...)
========== OUTPUTING STACK TRACE ==================
  
RtlLookupFunctionEntry returned NULL function.

Switching to Steam production build fixed the issue that time (might be only correlation). But now the problem came back and it seems I worked out what's the real cause.

I use RivaTuner and MSI Afterburner for OSD. When I close RivaTuner, the game starts without any issues. I checked which setting is causing it. If you turn off "Custom Direct3D support", the game crashes. The issue might affect more software like that.

59ce05c59971b_Steam-2017-09-2910_34_24.thumb.png.5b9ca8722ed10da67a6d181145b9fe0b.png


Steps to Reproduce
- install Riva Tuner - turn off "Custom Direct3D support" - run the client



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