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Rocket parts deleted during save and load


Townkill
  • Branch: Live Branch Version: Windows Fixed

Saving and reloading with 2 rockets missions underway( with 2 rockets of different size) deletes any parts beyond the size of the first rocket.  For instance  launch a rocket with 6 modules and then launch another with 12 modules save and reload and 6 bottom parts of the rocket with 12 modules will be gone when the rocket returns. 

2 saves included - 1st is before launching,  2nd is after both rockets have launched.  you can see the mass is significantly less than it should be for the petrol rocket in the second save. When it returns its missing all but the top 6 sections.

prelaunch Cycle 540.sav

rocket deleted.sav


Steps to Reproduce
as description



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Changed Status to Known Issue

Changed Redmine to https://redmine.klei.com/issues/4368

Thanks so much for the save files! We'll look into this.

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Changed Status to Fixed

There were cases where the rocket could melt or be deconstructed or otherwise destroyed while it was in space, we believe we've fixed all those. The fixes will ship in the next major update.

  • Thanks 1

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