Ration Box periodically deletes all food stored inside it, regardless of "freshness".
This happened to me a number of times in a different playthrough, every once in a while I'd see an empty ration box and wonder how the dupes could have eaten so much (I had about 30 mealwood plants to 6 dupes). This time I actually saw it happening and caught it on video and in my save file.
Both games this happened in, I had deconstructed the original Ration Box and built 2 more. In this game (video and attached save file) I had literally just harvested 3 mealwood plants and put the lice in there, so it has nothing to do with how long food lasts without a refrigerator.
To observe the behavior in-game, download and load the attached save file, then fast-forward time about an hour. It always happens at the same time every day in this save file (I repeatedly loaded an auto-save and fast-forwarded to ~10pm, when it happened every time).
Also worth noting: If you load the attached save file, then immediately give a priority 9 order to deconstruct the ration box, build a new one in the same spot, then have the dupes sweep up the food and put it in the new box, the food doesn't vanish.
Here's a short video where you can see the completely full ration box self-emptying:
Deconstruct the starting ration box, build 2 new ones, plant a bunch of mealwood. Set the mealwood plants to priority 9 and always tell your dupes to harvest them as soon as they ripen at priority 9, and also tell them to sweep them all up at 9 priority. This should fill up both boxes in a short time. Eventually you'll see one self-emptying (hopefully). I'm hoping that by attaching the save file you can examine what code is being executed at 10pm.
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