Dupes stop doing musher jobs after a while. Not sure what triggers it, but resetting the job fixes it. I think it is related to the job losing resources, as it usually happens after a dupe takes up water (which disables the pump for purpose of other jobs).
This is per-building. With two mushers, one may be bugged, while the other could be working fine.
The UI doesn't "see" the bug - it will display next job as if the building was working.
Steps to Reproduce
Set musher to infinity and watch it for few cycles.
Set musher to infinity and watch it for few cycles.
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