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[qol] String issues (#1)


krop
  • Branch: Preview Branch Version: Linux Fixed

STRINGS.BUILDINGS.PREFABS.GENERATOR.EFFECT

Quote

Produces <link="CARBON DIOXIDE">Carbon Dioxide</link>.

should be CARBONDIOXIDE

STRINGS.BUILDINGS.PREFABS.GASCONDUITELEMENTSENSOR.EFFECT

Quote

Becomes <link="LOGIC">Active</link> when the chosen <link="ELEMENTSLIQUID">Gas</link> is detected.

should be ELEMENTSGAS

STRINGS.BUILDINGS.PREFABS.LOGICPRESSURESENSORGAS.EFFECT

Quote

[...] when Gas Pressure enters the chosen range

missing <link="ELEMENTSGAS"></link> around Gas to be consistent with similar strings

STRINGS.EQUIPMENT.PREFABS.JET_SUIT.DESC

Quote

Allow your Duplicants to take to the skies

In one of the previous game updates, "your" was replaced with "my".

STRINGS.BUILDING.STATUSITEMS.COLONYLACKSREQUIREDROLEPERK.TOOLTIP

Quote

<color=#F44A47><b>(L)</b></color>



STRINGS.UI.BUILDINGEFFECTS.TOOLTIPS.CAPTURE_METHOD_WRANGLE

Quote

<color=#F44A47>(N)</color>

Should be [L] & [N] for consistency (bracket vs. parenthesis)

Note on the shortcuts:
The rule for wrapping the shortcuts in <b></b> isn't clear, e.g:
STRINGS.RESEARCH.MESSAGING.NO_RESEARCHER_ROLE_TOOLTIP, STRINGS.BUILDING.STATUSITEMS.BUILDINGDISABLED.TOOLTIP, STRINGS.BUILDING.STATUSITEMS.MISSINGFOUNDATION.TOOLTIP... and a couple more don't use bold text for the shortcuts


 


Steps to Reproduce
Look at the new strings to translate



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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