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Pokeshells causing crash on game load


Coolthulhu
  • Branch: Preview Branch Version: Windows Fixed

Attached save and output log. Relevant line seems to be:

[16:13:54.714] [1] [INFO] Exception in: (Crab).EggProtectionMonitor.root.guard.safe.Enter
System.NullReferenceException: Object reference not set to an instance of an object
  at EggProtectionMonitor+Instance.FindThreat () [0x000ef] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Creatures\common\EggProtectionMonitor.cs:255 
  at EggProtectionMonitor+Instance.CheckForThreats () [0x0001a] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Creatures\common\EggProtectionMonitor.cs:220 
  at EggProtectionMonitor+Instance.RefreshThreat (System.Object data) [0x00028] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Creatures\common\EggProtectionMonitor.cs:198 
  at EggProtectionMonitor.<InitializeStates>m__6 (.Instance smi) [0x00002] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\game\Creatures\common\EggProtectionMonitor.cs:47 
  at StateMachine`4+GenericInstance[StateMachineType,StateMachineInstanceType,MasterType,DefType].ExecuteActions (.State state, System.Collections.Generic.List`1 actions) [0x0005b] in D:\JenkinsWorkspace\Preview_Simgame_Windows\game\Assets\scripts\ai\statemachine\StateMachine.cs:822 

 

Sneezing Lab.sav

output_log.txt


Steps to Reproduce
Load the attached save



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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