The thought struck me recently, so I thought I'd check. The POI that spawns in the Caustic Biome with 3 Shinebugs and the 2 ruins Computers in it, is too small for the 3 Shinebugs. This makes them Overcrowded, affecting their Happiness and making them Glum. This will prevent them from dropping Eggs, which will result in their demise long before the player could ever reach them to liberate the poor saps.
The size of the POI should be increased. The number of Shinebugs could also be reduced, but I don't think that would be as good of a solution, given the limited nature of Shinebugs as they are already. It just doesn't make any sense to include a feature like this when the player will never see it or appreciate it due to the mechanics of a component of that feature.
As you can see, this screenshot is taken via Debug on cycle 1, just after spawning the map. All 3 of the Shinebugs are Glum, and as such will not produce an Egg before they die.
Not applicable.
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