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Pip Repeatedly rummaging for seeds


Kerdel
  • Branch: Live Branch Version: Windows Fixed

Hello!

I have 1 Pip that's repeatedly rummaging for seeds and stuck in 1 place. 

The animation is also doing the same thing over and over again. It looks like he's nodding all the time. 

In case it's a mod's fault I'm using Blueprints and Bigger Camera Zoom Out.

 

If i can help with anything else let me know! 

ps. i love this game #addict haha and sinds last update my framerate went up by like 40-60% really a lot!

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Steps to Reproduce
I'm not sure how this happened, I was just building things, checking overlays and doing storage settings with seeds.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

When i reload the game the pip starts moving again as he normally would and looks fixed. I hope this helps

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Oke that's interesting. The same pip is walking around the same place again 3 cycles later (i moved him away but started building there so i released it again and he walked back there) and now he's stuck again in 1 place doing the nodding animation. 

Later he was stuck in a different place but all other pips never have a problem it seem.

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Edited by Kerdel
  • Like 1

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I have seen the same issue. Interestingly, when I wrangled it from the ceiling, it fell to the floor, and eventually broke its restraints, it still wouldn't move. So it must be something it it's state logic that gets stuck rather than its specific location.

We've seen issues like this before when duplicants couldn't reach something they were trying to path to, causing them to just freeze. Maybe this is the same for pips.

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Klei; attached is my save file. I have 3 pips roaming around my base outside of the pip ranch. At one point they all got stuck, I reloaded, and they got stuck again in 20 minutes or so. I think this would be a great save file to further debug this issue. Thanks for looking into it; it is really annoying.

Careless Base.sav

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