BuildingFacadeResource constructor has a new parameter for a DLC list added.
This breaks every mod that added a new building facade, quite a few on the workshop by now (Decor Pack I, Moulding Tiles, Spooky Pumpkin, Gravitas Shipping Container, etc.). As updates are still very unreliable, by some modders experience even worse than before the attempted fix from the October QoL, it would be really appreciated if mods didn't have to break and update over something so small.
Could you please leave an overload compatible with the previous version, perhaps marked as Obsolete, and just assume it is available for all dlc-s if this old overload without dlc id-s is used?
- Install any mod that adds new Building Facades
- Game crashes with System.MissingMethodException
- 5
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