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Mercury appearing in pre RU savegame


blash365
  • Branch: Preview Branch Version: Windows Fixed

I just loaded my savegame from the expression update (cosmic actually) and my NG generators started to emit small amounts of mercury during their first run.

 

goodoldfood.sav


Steps to Reproduce
1. load savegame 2. watch natural gas generators (few screens to the top) 3. unpause 4. see mercury being emitted by NGGs



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Thanks for the bug report and save file!

Due to the way we were saving the falling liquid droplets I don't have a good way to old saves but going forward the problem shouldn't pop up every time we add a new liquid element.

Hopefully you don't mind debug mopping it up. Thanks for your patience.

 

  • Thanks 1

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