Issue #1: Change - The new patch does now not allow the user to directly assign a dup to the massage table to reduce stress.
Issue #2: New Feature - The massage table has min/max thresholds, to auto-assign the dups when their stress goes up. This is not functioning properly, the dups are not going to massage at all, under any circumstances. Eventually the dups get too stressed, and the gameplay stops due to the inability of the dups to work.
Recommendation:
#1 - revert the function back to pre-May18th version, so the user is able to play the game fully, and can assign the dups directly to the tables.
#2 - fix the min/max thresholds. When that function is fixed, I would recommend having BOTH options available- min/max or direct assignment - permanently on the massage table, so the user has options, and/or a workaround if there are future bugs in the new functionality.
Technically its a sev 2, but since there's no real work-around, it feels more like a sev 1. The dups behaviour kills the ability to play the game. No point in playing until it's fixed.
During gameplay, create a massage table. Set the Min/Max thresholds (I tried a variety of settings - 0/10; 2/12; 15/50, 0/0; etc) Watch the dups vitals, when the stress levels reach the assigned thresholds, they do not go to the massage table and there is no way to directly assign them. Dups begin to exhibit signs of stress, halting gameplay.
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