Gourmet duplicant can't have cooking interest.


bzgzd
  • Branch: Live Branch Version: Windows Pending

Duplicants with trait Gourmet can't have interest in cooking. On other hand "No Taste" duplicant can have cooking interest.

Probably that "Cooking" requiredNonPositiveAptitudes should go under "SimpleTastes" trait instead of "Foodie" trait.
 

Spoiler

 


new DUPLICANTSTATS.TraitVal
{
	id = "SimpleTastes",
	statBonus = -DUPLICANTSTATS.SMALL_STATPOINT_BONUS,
	probability = DUPLICANTSTATS.PROBABILITY_MED,
	mutuallyExclusiveTraits = new List<string>
	{
		"Foodie"
	}
},
new DUPLICANTSTATS.TraitVal
{
	id = "Foodie",
	statBonus = -DUPLICANTSTATS.SMALL_STATPOINT_BONUS,
	probability = DUPLICANTSTATS.PROBABILITY_MED,
	mutuallyExclusiveTraits = new List<string>
	{
		"SimpleTastes",
		"CantCook"
	},
	requiredNonPositiveAptitudes = new List<HashedString>
	{
		"Cooking"
	}
},


 


Steps to Reproduce
Try to roll Gourmet with cooking interest.

Status: Pending

This issue has not been confirmed by a developer yet.


  Report Bug


User Feedback


....

Yep, was looking through the code and noticed the same thing. Gourmet is excluded in combination with Cuisine / Cooking, which is strange to say the least.
Since Uncultured cannot do art. It is expected that Simple Tastes also cannot Cook. However Simple Taste can cook. So either Uncultured is wrong or Gourmet is wrong.
All other Aptitude booster can combine with their skill. So Foodie needs to be altered.

  • Like 1

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