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Game is Balking at 1Hz


SuMaSLo
  • Branch: Live Branch Version: Windows Fixed

This issue is occuring under normal circumstaces at larger bases and accellerated time.
But now it is happening also at the first time multiplicator after reloading my game.

Every second the Game is schortly balking which is very annoying, making my >800 Cycle game nearly unplayable.
Edit: It seems to happen every 'Dupe Second' whatever time accelerator is used.

Tried Fixes: Game reinstalled
                    Also occures in debug slow motion (Alt+F5)

Death System II.sav


Steps to Reproduce
Load my Gamesave? Large and complex(?) map?



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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