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Game Crash when assigning skill to dupe in a rocket


Pixel5
  • Branch: Live Branch Version: Windows Fixed

I just played around with some rockets and clicked on a skill for a dupe that was in a rocket i was then greeted with an error and the following error message

SkillWidget.OnPointerDown (UnityEngine.EventSystems.PointerEventData eventData) (at <e38a27e719b642cba3ce0b7a77b47055>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerDownHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <cfe2f64a3dc9415eb325f322bb4ecd6a>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <cfe2f64a3dc9415eb325f322bb4ecd6a>:0)
UnityEngine.EventSystems.EventSystem:Update()
 


Steps to Reproduce

Have dupe in rocket and try to assign a skill, i used rocket navigation.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Changed Status to Fixed

Fixed for the next hotfix to the live branch, should go out early this week - thanks for the report!

  • Thanks 1

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