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Duplicates die upon arriving

  • Branch: Live Branch Version: Windows Fixed

Hi! I didn't know what live branch or preview branch meant, so I just picked one.  Sometimes when I print a duplicate, it dies when it falls into the world.  I've got the setting so they don't need to eat active.  It says they've died of starvation, but are well fed.  Weird.

Not Devon!.png

Steps to Reproduce
Not 100% sure as it doesn't happen every time. They just die on arrival. Maybe the oxygenarian setting is effecting it?

User Feedback

A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I would assume the "no nead to eat" setting will also set them to permanently 0 calories. The well fed trait may be applied to late, so the dupe will die, because of starvation, I would consider this a real bug.

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