One of my dupes trapped himself on the surface right before everybody went to bed (yeah most of them are on the same schedule, but that's beside the point), so I made a red alert so somebody would build the tile rather than leave him there all night, and I ended up with a few "messes" but otherwise, the tile was built, Hassan went down into the base, and everything was fine... or so I thought.
But ever since then, their ai seems to be broken. Some of them keep moving throughout the cycle (it varies which ones), but most of them step out of the toilet or shower, and freeze in place. Other times they freeze on ladders, or at the dining table. Aside from blinking, they don't move at all, not even doing the idle animation. When I click one to see the errands, it says either "test text" or the errand of the last active dupe I clicked. And they seem to always have "Supplying cook ingredients" fading in and out in their status. When I give them a move command, they move and then start the idle animation, but still don't pick up tasks. Once downtime starts they revive, eat dinner, and go to bed, but as soon as they finish their morning routine, they freeze again.
Attempted solutions:
Saving and reloading
Reloading from a previous autosave (before the red alert)
Quitting to desktop and restarting the game
Restarting the computer
Uninstalling and reinstalling the game (through Steam)
-Set red alert
-Clear red alert
I'm sure there must be other factors involved, but I don't know what they would be
(Note: the log from when it happened seems to have been lost when I reinstalled, so the attached one is the best I have)
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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