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Dupes starve, if busy a few seconds too long


SharraShimada
  • Branch: Preview Branch Version: Windows Pending

Dupes all the time experience "starvation" it they are still busy, washing hands, using the toilet.... and being almost finish. The starvation-message pops up, and stays there for max 1-2 seconds, until the dupe has finished what he is doing, and going to eat.


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As a proposal to fix this, you could trigger the "starvation" response at, say, 1100kcal, but only alert at 1000kcal. Or you could make the numbers for response and alert configurable for the player.

 

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It would be enough, to postpone the message, if a dupe is currently doing something, that wont be interrupted, like using the toilet. 

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