So, throughout my game I've occasionally been having dupes get past "vacancy only" checkpoints which are full of exosuits, doing whatever they went there to do and then idling there starving, asphyxiating, etc. to death because they won't go back past the checkpoint (which is full).
Note that this isn't the same as the bug report where dupes get past a checkpoint without a suit- I haven't noticed anything like that except in a case where they path around the checkpoint using ladders and transit tubes, so if you see that in the attached save you can rest assured it's (probably) not a bug
Steps to Reproduce
I think it's caused by dupes returning from an area whilst wearing an exosuit, not removing it and going straight to work in a different exosuit zone, or picking an exosuit off the ground from an "always permitted" checkpoint.
I think it's caused by dupes returning from an area whilst wearing an exosuit, not removing it and going straight to work in a different exosuit zone, or picking an exosuit off the ground from an "always permitted" checkpoint.
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