Jump to content

Dupes Freeze When Attack Errand Unreachable


ravalox
  • Branch: Live Branch Version: Windows Fixed

Dupes become immobilized when an attack errand is unreachable.  The Status panel is spammed with "In combat," so it would seem there is a race condition that occurs.  May not happen immediately if dupes have higher priority tasks in queue, and did not occur for attacks on critters within naturally spawned tiles.

Additionally, game crashed when left in immobilized state after a period of minutes (while writing the bug report)

Additionally additionally, all buttons of the info panel for the critter will repeatedly flash, along with its tooltip.

AAA, screencaps 2-4 show current errand as "Test text"...hmmmm.

20240318071659_1.jpg.d0eb800d89848350a2255e059ba982b5.jpg

20240318072938_1.jpg.965d2bff45d61feb56165a13a5800bd2.jpg

20240318073136_1.jpg.a6197f2f9b48cbd5137de0f0b7a52b5a.jpg

20240318073142_1.jpg.09510db35324cc1f79e17a61e6583f0d.jpg


Steps to Reproduce

Place a critter within a user created room, and then make that room inaccessible by a dupe.

Attack the critter within the inaccessible room.




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...