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Dupes don´t get sick


snoozer
  • Branch: Preview Branch Version: Windows Pending

The dupes on the screenshot are exposed to slime & food poison germs for 30 cycles nonstop, but they do not get sick.

All dupes have the biohazard trait. Immunity difficulty is miserable.

20190410165514_1.thumb.jpg.17bd75147b8c6580f3206b40445b639e.jpg

The Inescapable Panopticon.sav


Steps to Reproduce
Load attached save.



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When the q3 beta started, I experimented with 10 duplicants.
There was food poisoning in every foods, and there was a slimelung in every oxygen.
Only one dupe suffered from food poisoning during in 30 cycles.
The slimelung that suffered for 2 cycles had an average of one or two dupe always.

If you'd increased the number of duplicants, you'd have a different conclusion.

zombiedupe_rs400.gif.4270d8ee805197aedd099429d21bffa3.gif

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