It appears that door state change requests are not being saved.
Should be pretty easy to reproduce.
Steps to Reproduce
1. Create a door (in my case it's just a simple pneumatic door, I haven't tested with other doors) 2. Schedule a state change (open or lock) 3. Save the game 4. Reload it. You should see that the state change request is no longer there.
1. Create a door (in my case it's just a simple pneumatic door, I haven't tested with other doors) 2. Schedule a state change (open or lock) 3. Save the game 4. Reload it. You should see that the state change request is no longer there.
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