Hey,
after buying and instaling the new Dlc, my game keeps crashing and i'm gettingt the same crashreport i will post in here aswell further below.
It doesn't matter if i start the game with the dlc installed or not, i'll keep getting the same crash everytime.
things i tried so far:
I uninstalled steam completely. Deleted every remaining folder and save files making sure nothing remains.
Uninstalled and installed ONI and the Dlc multiple times, got rid of every folder on my hard drive that was somewhat linked with klei, oni or any remaining mods or savefiles.
And several other suggestions from users, for example verifiying the game files after deleting the streaming apps folder inside the oni game files, updating my gpu drivers etc. pp.
I'm totally lost as i have never experienced something like that before, especially because my game worked perfectly fine before i bought the dlc.
Here is the crash report :
NullReferenceException: Object reference not set to an instance of an object
KModalScreen.OnCmpDisable () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/KModalScreen.cs:77)
KMonoBehaviour.OnDisable () (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:197)
UnityEngine.GameObject:SetActive(Boolean)
ConfirmDialogScreen:OnPrefabInit() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/ui/ConfirmDialogScreen.cs:25)
KMonoBehaviour:InitializeComponent() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:132)
KMonoBehaviour:Awake() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/KMonoBehaviour.cs:44)
UnityEngine.Object:Instantiate(GameObject, Transform, Boolean)
Util:KInstantiateUI(GameObject, GameObject, Boolean) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:280)
Util:KInstantiateUI(GameObject, GameObject, Boolean) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:264)
InitializeCheck:ShowErrorDialog(String) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/InitializeCheck.cs:65)
InitializeCheck:ShowFileErrorDialogs() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/InitializeCheck.cs:90)
InitializeCheck:Awake() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/InitializeCheck.cs:51)
UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform)
Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:226)
Util:KInstantiate(GameObject, GameObject, String) (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/Plugins/Klei/util/Util.cs:198)
LaunchInitializer:Update() (at C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/LaunchInitializer.cs:58)
Starting the game.
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