Deleting 20+ pacus increases frame rate from 10 to 40 FPS

  • Branch: Live Branch Version: Windows Pending

Seems like the Pacu pathfinding or something causes extreme lag.


Actually deleting the crazy amounts of regolith might have been the cure, not the pacus.

Steps to Reproduce
- make a pacu farm with 20+ pacus - measure frame rate - delete pacus - measure again

Status: Pending

This issue has not been confirmed by a developer yet.

  Report Bug

User Feedback


Pacus are a problem as they are implemented now. I had a Pacu "conserve" that killed itself because they all stayed on the same tile, crowding each other despite ample space. A sane implementation would make sure to only check overcrowding when a move was done before.

Share this comment

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now