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Cycle duration isn't persistent


bzzz
  • Branch: Live Branch Version: Steam Fixed

The meteor image in left upper corner sometimes rotates with different speed, sometimes freezes at all for several minutes.

According to wiki, one cycle should be 600 seconds or 10 minutes, but using simple timer gives me duration from 6 minutes to about 20 minutes for one cycle.

But it doesn't look like performance issue, because everything works perfectly fine, every machine, every plant, every dupes' stats and so on. The only problem is that one cycle does not contain exactly 600 seconds, it usually contain more, around 1000 on average.

As results, dupes sleep too much at nights and usually so hungry in the morning (like 1400 kcal - meaning that dupe slept at least half a day), and sometimes during a middle of a day dupes require a nap (stamina < ~10%, which should not have happened due to a change rate of only -70%/cycle)

This bug is not persistent and it seems to happen only on speed 1x, running on speed 3x gives around 3.5 minutes/cycle which is fine. And it was first noticed only on cycle 874.

Shelter.sav


Steps to Reproduce
Load provided save file, turn speed 1x, measure time. Some cycles will be longer than 10 minutes and a meteor icon will sometimes freeze, but sometimes cycles will be shorter than 10 minutes.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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