Critter sensor when set to below and a value unequal to the number of critters rapidly resets itself to the correct automation state, with noise and animation, producing quite an annoying racket.
Both I have are doing it, one has a number set to 8 (but there are 9 glossy dreckos+eggs), and the other set to 3 (but there are 2 pokeshells).
Steps to Reproduce
Place critter sensor in an area with critters, set to below mode, and set the number above or below the number of critters.
Place critter sensor in an area with critters, set to below mode, and set the number above or below the number of critters.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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