When I try to start up ONI, the message about a black hole having eaten my game happens before I make it to the main menu for only a moment, then the Early Access screen shows up and the game CTDs on me.
Attatched is the Output log.
Initialize engine version: 2018.2.7f1 (4ebd28dd9664)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 980 (ID=0x13c0)
Vendor:
VRAM: 4053 MB
Driver: 25.21.14.1634
Begin MonoManager ReloadAssembly
- Completed reload, in 0.205 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.779757 ms
Starting up with a resolution of 1920x1080 @60hz (fullscreen: True)
Reapplying a resolution of 1920x1080 @60hz (fullscreen: True)
[ INFO ] Development Build: Q1-299790
SYSTEM INFO:
Platform=WindowsPlayer
OSname=Windows 10 (10.0.0) 64bit
OSversion=10.0.16299.0
CPUmodel=B85-HD3 (Gigabyte Technology Co., Ltd.)
CPUdeviceType=Desktop
CPUarch=AMD64
ProcBits=64
CPUcount=8
CPUtype=Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
SystemMemoryMegs=16337
GPUgraphicsDeviceID=5056
GPUname=NVIDIA GeForce GTX 980
GPUgraphicsDeviceType=Direct3D11
GPUgraphicsDeviceVendor=NVIDIA
GPUgraphicsDeviceVendorID=4318
GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1]
GPUmemoryMegs=4053
GPUgraphicsMultiThreaded=False
GPUgraphicsShaderLevel=50
GPUmaxTextureSize=16384
GPUnpotSupport=Full
GPUsupportedRenderTargetCount=8
GPUsupports2DArrayTextures=True
GPUsupports3DTextures=True
GPUsupportsComputeShaders=True
GPUsupportsImageEffects=True
GPUsupportsInstancing=True
GPUsupportsRenderToCubemap=True
GPUsupportsShadows=True
GPUsupportsSparseTextures=True
System Language=English
[= INFO =] Initializing Modloader v0.5.1b
[= INFO =] Data dir: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data
[= INFO =] RuntimePlatform: WindowsPlayer
[= INFO =] Path to mods is: C:\Program Files (x86)\Steam\steamapps\common\OxygenNotIncluded\Mods
[= INFO =] Loading mod assemblies
[= INFO =] Loading DynamicBuildings, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[= INFO =] Loading DynamicPlants, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[= INFO =] Loading Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756
[= INFO =] Loading ONI-Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[= INFO =] Applying Harmony patches
[ INFO ] [12/13/2018, 21:57:44.2965449] Loading: Mods\DynamicBuildings\Config\DynamicBuildingsState.json
[= INFO =] Calling OnLoad methods
[= INFO =] All mods successfully loaded!
Started ModLoader.dll
Localization.Initialize!
Initialize... Local mod localization
-> C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/StreamingAssets\Mods/strings.po
[ INFO ] Logged into Steam with ID:76561198004390046, NAME:Sirus.exe
[ INFO ] [Account] Requesting auth ticket from Steam
[ INFO ] [Account] Got login for user KU_OXAAzpFp
Error in: GameAssets(Clone).Assets.OnPrefabInit
System.MissingFieldException: Field '.Refinery.duplicantOperated' not found.
at (wrapper dynamic-method) GlassForgeConfig.ConfigureBuildingTemplate_Patch1 (object,UnityEngine.GameObject,Tag) <0x00925>
at BuildingConfigManager.RegisterBuilding (IBuildingConfig) <0x0023f>
at GeneratedBuildings.LoadGeneratedBuildings (System.Collections.Generic.List`1<System.Type>) <0x0024f>
at LegacyModMain.LoadBuildings (System.Collections.Generic.List`1<System.Type>) <0x000c4>
at LegacyModMain.Load () <0x0013a>
at Assets.CreatePrefabs () <0x00018>
at Assets.OnPrefabInit () <0x00d51>
at KMonoBehaviour.InitializeComponent () <0x0018d>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 523 unused Assets to reduce memory usage. Loaded Objects now: 19580.
Total: 49.770178 ms (FindLiveObjects: 2.570775 ms CreateObjectMapping: 1.544118 ms MarkObjects: 44.775170 ms DeleteObjects: 0.879543 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.929290 ms
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 20680.
Total: 48.734398 ms (FindLiveObjects: 2.676548 ms CreateObjectMapping: 1.508766 ms MarkObjects: 44.506888 ms DeleteObjects: 0.041910 ms)
[ INFO ] -- MAIN MENU --
[ INFO ] Initialising UGC Service
Setting up 2 worker threads for Enlighten.
Thread -> id: 97d0 -> priority: 1
Thread -> id: 947c -> priority: 1
For further clarification, I already tried deleting my save folder, reinstalling ONI multiple times and even restarting the computer. Nothing's been able to fix it.
-Attempt to start up Oxygen Not Included
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