When loading a saved game it crashes with this information:
Error in SaveLoader.SaveLoader.OnSpawn at (0.00, 0.00, 0.00)
System.DllNotFoundException: SimDLL assembly:<unknown assembly> type:<unknown type> member:(null)
at (wrapper managed-to-native) Sim.SIM_Initialize(Sim/GAME_MessageHandler)
at SaveLoader.OnSpawn () [0x0000e] in <5387ba8ce68940b78b6f0aff3a846435>:0
at KMonoBehaviour.Spawn () [0x0005d] in <e5fbbc44d4b341339a078502541036c1>:0
Build: U56-693461-V
As i understand from the LOG-file i am missing the libSimDLL.so
Steps to Reproduce
Trying to load a saved game
or
Trying to create a new world
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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