Jump to content

Building doesn't resume recipes after power loss


Xiphoris
  • Branch: Preview Branch Version: Windows Pending

With the qol_1_testing branch that changes the way recipes work, it seems like buildings get "stuck" if they lose power, and forget what they're supposed to be manufacturing.

To work around this within the game, you can remove the recipes and re-add them. This is fairly inconvenient however when working with remote buildings that don't have a steady power supply.


Steps to Reproduce
(1) Queue 5 iron ore refining actions in a metal refinery (or probably any building) (2) Cause the refinery to lose power before completing those actions (3) Restore power (4) Observe that the refinery does not resume refining. I believe the "Next order:" says Unknown or something along those lines.
  • Like 1



User Feedback




Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...