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Assertion failed: "FindNextChore found an entry that wasn't a FetchChore" (toggling conveyor loader's filter)


myxal
  • Branch: Live Branch Version: Linux Pending

Thread: 

 

Attaching mod-free logfile and replications steps here.

 

 

shovel eggs from sievora Cycle 5811.sav


Steps to Reproduce
  1. Load the attached save and switch to Leirani planetoid, navigate to the IPL loading setup left of the IPLs, below the rocket platforms
    Screenshot_20251222_141856.png.fb8c72249aa7e1f218bb48f6ffb9c852.png
  2. Unpause the game for a few seconds to let power grid kick back on. Then pause again.
  3. Open the conveyor loader's filter screen. Click twice on the "all standard" list item to select and deselect all materials. The loader should be left with 'no filters selected'
  4. Unpause the game -> game crashes 



User Feedback


maybe no manual deliveries just spitballing but if you think its a mod first i would disable all mods to see if it works and if it does work just do the hard way of toggling some on then try again etc. chatGPT defenitly says its a mod, ignore these if you know its not the problem. BaatorMoonletCluster doesn't exist, somethingt about mini bases.. line that caused the crash: Assert failed: FindNextChore found an entry that wasn't a FetchChore
at SolidTransferArm.Sim()

chat sugests Auto-Eject / No Manual Delivery mods. and these mass move tool, sweep by type, settings change tool and critter inventory. chat suggests AUTO EJECT is most likely. 

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2 hours ago, CorbsOfTwinkie said:

maybe no manual deliveries just spitballing but if you think its a mod first i would disable all mods to see if it works and if it does work just do the hard way of toggling some on then try again etc. chatGPT defenitly says its a mod, ignore these if you know its not the problem. BaatorMoonletCluster doesn't exist, somethingt about mini bases.. line that caused the crash: Assert failed: FindNextChore found an entry that wasn't a FetchChore
at SolidTransferArm.Sim()

chat sugests Auto-Eject / No Manual Delivery mods. and these mass move tool, sweep by type, settings change tool and critter inventory. chat suggests AUTO EJECT is most likely. 

Already tried disabling all mods, still crashes with the already built loader/bin.

One thing that changed recently is I unloaded 3 encrusted coffee mug artifacts from the rocket modules and dupes have not had time to clean them up yet. Maybe the StoreArtifatcs mod triggers something down the line after a storage bin is built while it's enabled?

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16 hours ago, myxal said:

Already tried disabling all mods, still crashes with the already built loader/bin.

One thing that changed recently is I unloaded 3 encrusted coffee mug artifacts from the rocket modules and dupes have not had time to clean them up yet. Maybe the StoreArtifatcs mod triggers something down the line after a storage bin is built while it's enabled?

well i had 0 mods and never even had the storeartifcats mod and still crashed. so im at a loss... imma search up 1 more thing.  again chat is my friend since ik about 45% of this stuff it says: also has The referenced script on this Behaviour is missing! in the code and it says, save references a MonoBehaviour that no longer exists, Unity cannot safely null-check it so it crashes.. so unity crash problem that u cant avoid? says it cant be fixed.. this is all from me cuz im clueless. sorry.

22 minutes ago, CorbsOfTwinkie said:

well i had 0 mods and never even had the storeartifcats mod and still crashed. so im at a loss... imma search up 1 more thing.  again chat is my friend since ik about 45% of this stuff it says: also has The referenced script on this Behaviour is missing! in the code and it says, save references a MonoBehaviour that no longer exists, Unity cannot safely null-check it so it crashes.. so unity crash problem that u cant avoid? says it cant be fixed.. this is all from me cuz im clueless. sorry... Also wanna say jeez i got 700 hours which is *decent* and looking at your planetoid im just wowed.. good job. 

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On 12/23/2025 at 12:24 AM, CorbsOfTwinkie said:

chatGPT defenitly says

This tool will more often than not misguide you when it comes to solving anything with ONI. None of these are yet reliable enough to be trusted with any percentage of reliability. AI currently hallucinates with this game and heeding its advice should be done at one's own peril.

That being said, yes, there is a problem mod. There hasn't been much noise about the mods mentioned by CorbsOfTwinkie in the unofficial discord for ONI where the modding community is known to be more active. 

This suggests there haven't been issues with these symptoms as described. I even use No manual delivery and have nothing negative to report. I should add that NMD's author keeps a tight leash on this one as so many depend on it.

Mods by the following author are known to not play nicely with other mods. From the logfile:

image.png.8fa679072668aca6cdc9bb71f72e5255.png

Best advice is to veer clear from this one and try to refresh any storage buildings affected by this.

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Opening up your save, I see the bad assert too (I have asserts sent as in-game notifications):

 image.png.099bea6a3b362f547842260255a8c7aa.png

Debugging some more, it looks like the invalid FetchChore in question is now the Niobium as a pickupable.

[00:19:56.415] [1] [WARNING] [help myxals sweeper is ultra cursed] GameObject: <link="NIOBIUM">Niobium</link>

Some funky stuff where the layers are mixing. Explicitly checking and removing mismatching layers in ScenePartitioner.VisitEntries seems to do the trick as a kludge, but it's beyond me how it ended up in this state.

Nice base, and glad to see another gr-moo-mer. Gassy Moo.png

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4 hours ago, JRup said:

This tool will more often than not misguide you when it comes to solving anything with ONI. None of these are yet reliable enough to be trusted with any percentage of reliability. AI currently hallucinates with this game and heeding its advice should be done at one's own peril.

That being said, yes, there is a problem mod. There hasn't been much noise about the mods mentioned by CorbsOfTwinkie in the unofficial discord for ONI where the modding community is known to be more active. 

This suggests there haven't been issues with these symptoms as described. I even use No manual delivery and have nothing negative to report. I should add that NMD's author keeps a tight leash on this one as so many depend on it.

Mods by the following author are known to not play nicely with other mods. From the logfile:

image.png.8fa679072668aca6cdc9bb71f72e5255.png

Best advice is to veer clear from this one and try to refresh any storage buildings affected by this.

i know its not a reliable tool but i use my information and kinda just combine my brain power. it is a good tool for scanning logs so i dont have too 

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