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[472345] GameObject NuclearWasteDripFX


gabberworld
  • Branch: Live Branch Version: Windows Closed

there is some NuclearWasteDripFX Gameobjects running at base game, im guessing they really should be dlc ones ?


Steps to Reproduce

debug the game




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This is a limitation of our current FX system so we shipped it with the base game. Nuclear Waste is unavailable in the base game so it should never be spawned.

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1 hour ago, EricKlei said:

This is a limitation of our current FX system so we shipped it with the base game. Nuclear Waste is unavailable in the base game so it should never be spawned.

does it not drop little performance when it runs in background, when its not actually needed in base game? as thats why i posted this

and if talk about how many have there, then i see 4

go.thumb.png.04fcdf41d5761c6cf4264111392d2ced.png

Edited by gabberworld

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We us object pooling and the objects you see belong to the initial pool. Their animation is disabled and are equivalent to four blank GameObjects. I appreciate the concern though. 

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