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Panflute and howling conch's breaking animations (from last use) while on boat crash the game


FreyaMaluk
  • Version: PC/MAC/Linux Fixed

10% (last use panflute)

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10% howling conch (last use)

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Steps to Reproduce
use a 10% panflute or howling conch while on a boat, crash, cry T_T



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

Does this happen without mods as well? I just created a Hamlet compatible SW world with Wormwood on the current version on steam, and used 2 panflutes and 2 howling conches to depletion without issue.

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4 hours ago, bizziboi said:

Does this happen without mods as well? I just created a Hamlet compatible SW world with Wormwood on the current version on steam, and used 2 panflutes and 2 howling conches to depletion without issue.

 

4 hours ago, bizziboi said:

Changed Status to Can't Reproduce

I was able to duplicate it again, the first panflute didn't crashed, but the second panflute caused the crash... this is still happening with last version of the game

btw i reported internally with the in-game "report bug" option to send my log, but then I guess I do it the old way with ma save file save.rar

but here again...

it seems there is a chance... dunno u maybe have to try with wormwood only

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again here NO MODS save.rar (first try)

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Edited by FreyaMaluk
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Was able to reproduce (you needed a second panflute in your inventory), should be fixed in the next update.

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3 minutes ago, bizziboi said:

Was able to reproduce (you needed a second panflute in your inventory), should be fixed in the next update.

pls test dripple pipes, and howling conch too...

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20 hours ago, bizziboi said:

I didn't change it for the panflute specifically, so that should work as well.

just checked and the crash doesn't require having 2 panflutes... it must be something else... I had only one panflute and it crashed anyways

log.txt         save.rar

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Ah, 2 of em was a 100% repro. Maybe it was just 'have one more item in your inventory'.

Regardless I'm pretty confident I fixed it.

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