After the last update a problem had already been solved for me back. The issue of performance, unlike previously where the problem was in the open world, is now in the interiors (ruins, shops, home). It's an unbearable lag, even you reopening the save, the lag persists. I did a comparison of active entities, within the interiors are more than 10,000, open-world, won't make it past 2000. (Several friends have confirmed that suffer from the same problem)
Also there's always FPS drops for a few full moons and low sanity.
I have already sent my profile via the "Report Bug", with the instructions in the topic to the General topic fixed about performance.
Steps to Reproduce
Lag in interiors
Lag in interiors
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