Caves generate with many thin passages that don't connect to anything, as well as large amounts of empty space. This is because all of the tasks/rooms use a placeholder called "PitRoom" for the background tasks, instead of using the proper background rooms for each biome. I was able to fix the issue entirely by removing the following from "/data/scripts/map/tasks/caves.lua" (Credit goes to @Mr.Oshiro):
All you need to do is delete every instance of that line, and caves generate as normal.
Steps to Reproduce
Generate caves with un-modified file, then generate them after making the specified changes. The difference is quite large.
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