Werepigs are seemingly attacking much faster than they are intended to as it appears that they're skipping their "pst" state when attacking. This can be viewed in its states but it's also noticeable in-game as well.
Steps to Reproduce
Stand and examine Werepigs attacking.
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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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