Trying to stack fence_items made by different skins, the clientside will display something wrong, because their element skinname are nil.
Steps to Reproduce
Create a server with caves. Make 2 fence_items with 2 skins. Stack 'em.
Create a server with caves. Make 2 fence_items with 2 skins. Stack 'em.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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