[00:03:22]: [string "scripts/prefabs/willow.lua"]:82: attempt to call method 'SetFreezingHurtRate' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/willow.lua:82 in (upvalue) master_postinit (Lua) <71-96>
inst = 112034 - (valid:true)
scripts/prefabs/player_common.lua:1654 in (field) fn (Lua) <1303-1683>
inst = 112034 - (valid:true)
gamemode = survival
scripts/mainfunctions.lua:258 in () ? (Lua) <247-289>
name = willow
prefab = Prefab willow -
[00:03:22]: [string "scripts/prefabs/willow.lua"]:82: attempt to call method 'SetFreezingHurtRate' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/willow.lua:82 in (upvalue) master_postinit (Lua) <71-96>
scripts/prefabs/player_common.lua:1654 in (field) fn (Lua) <1303-1683>
scripts/mainfunctions.lua:258 in () ? (Lua) <247-289>
[00:03:22]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[00:03:22]: stack traceback:
scripts/widgets/widget.lua:602 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:621 in (method) SetFocusFromChild (Lua) <599-624>
scripts/widgets/widget.lua:649 in (method) SetFocus (Lua) <626-658>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
So basically we were generating a new world and then server crashed right after Willow pick.
1. Pick WIllow 2. Get Crash
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