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Reaping/blowdart/bugnet/fishing/oceanfishing animation has pigtails snapping problem from the front facing


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Last report I'm giving for now on pigtails being bugged in animations snapping abruptly but I'm sure a lot more animations from the front facing are plagued with this problem too

sorry for 3rd topic but gotta make sure you guys see this because i doubt you will see edits to older posts

All the following animations from the front facing have the buggy pigtail snapping problem

Blowdart shooting

Bugnet catching

Reaping scythe

Digging

Fishing in ocean

Fishing in pond

1548785141_pigtailssnapinfrontblowdartanim.gif.9153c131a96b90b22ae89e5cbb5ddbac.gif383234690_pigtailssnapinfrontbugcatchanim.gif.d47fa550b8d6e4fdbf7c7ebb7d038c26.gif1191116095_pigtailssnapinfrontdiganim.gif.f66213c1094aaf791e86ccc021e33a8c.gif158047380_pigtailssnapinfrontfishinganim.gif.0df18b7977a67563f3325a2c5abbc46d.gif2005604069_pigtailssnapinfrontpondfishinganim.gif.95c89e347be8ac3a79eddbea7f712bd5.gif617848511_pigtailssnapinfrontreapinganim.gif.d3b6ff4e5cc74247de8ad36cfda85038.gif


Steps to Reproduce

Look at the animations with a character with pigtails (the bigger the more noticable)

fishing, ocean fishing, digging, blowdart, bug catching, reaping




User Feedback


In short, pigtails's animation are not perfect loop, final animation frame does not connect to beginning animation frame.
image.gif.106c5841032c9a551dd25189042b83ed.gif
If you cant see what OP talking about, here is closer look.
Meh it took me 2 hours of reopening this post to realize what you talking about. (maybe im bad at english.)

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Ya, SO many animations have this problem I'm sure it's a major problem with almost all animations.

Klei really needs to fix it and update their animation template to not have this bugged pigtail snapping so it doesn't occur in future animations either

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