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Inventory saves active item even if it's not persistent

  • Fixed

There's a property on entities which is used to determine if they should persist between save reloads (e.g. inst.persists = true), but the inventory component always saves the active item (cursor's slot), persisting or not.



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A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

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