Jump to content

Frog Rain / Hound Attacks None not working

  • Pending

Frog Rain and Hound Attacks are set to none in my world, however they keep spawning.

Steps to Reproduce
Set hound attacks and frog rain to none Play the game till it occurs. (frog rain seems to happen allot in spring, so maybe start there)

User Feedback

It seems to work fine for me. Here's something you can try:

In the console, paste this and hit enter:

print("******* START") print("overrides:") dumptable(TheWorld.topology.overrides,0) print("frograin:") dumptable(TheWorld.components.frograin:OnSave()) print("hounded:") dumptable(TheWorld.components.hounded:OnSave()) print("******* END")

Then quit the game, and attach your server logfile here so we can try to figure out what went wrong. (The server logfile for a single-level server is at "My Documents\klei\DoNotStarveTogether\client_log.txt", or for a multi-level server at "My Documents\klei\DoNotStarveTogether\Cluster_X\Master\server_log.txt" where the X in Cluster_X is the save slot if your game.)

Share this comment

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...