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Deserter teleport in caves crashes server


Electroely
  • Fixed

Using a Lazy Deserter in the caves to teleport seems to cause the crash. The fact that the receiving deserter is near the ocean and caused the past "teleport into void" bug before + the fact that it's in the atrium of the ruins may have something to do with it, although I can't see anything having to do with that in the server log.


Steps to Reproduce
Teleport using a deserter to the atrium to another deserter that's near the ocean.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

scripts/components/teleporter.lua:139-140::

                FindWalkableOffset(pt, angle, offset, 8, true, false, Holes) or
                FindWalkableOffset(pt, angle, offset * .5, 6, true, false, Holes)

Should be:

                FindWalkableOffset(pt, angle, offset, 8, true, false, NoHoles) or
                FindWalkableOffset(pt, angle, offset * .5, 6, true, false, NoHoles)

 

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