In personal worlds where a few in-game years have gone by, I noticed that giant crops combos don't all go giant anymore.
When I plant these combos on the very first year and do all the talking and watering needed, I always get them to all go giant. (ex: autumn, Eggplant - Corn - Pumpkin). However in a world with more days (ex: ~500days), I noticed that at least 1/3 to 1/2 of the crops don't go giant, even if though I made sure that all the talking and watering was done, and tried it several times. I even tried digging up the farm plot and using a new rigamajig but still had the same problem. I tried to look at the nutrients with the premiere gardening hat and noticed that there was one of the three nutrients missing in one or two tiles when it shouldn't be the case (see screenshot)
I understand this might be hard to track and might not be easy to reproduce. I don't know if simply skipping 700 days will be enough or you will need an old world with a few years on it.
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